The NES version of Salamander, called Life Force in North America (and marketed in that region as the "sequel" to the first Gradius), and the MSX version used the power meter from the Gradius series. Unlike Gradius, Salamander uses a more conventional weapons system, with enemies leaving a wide variety of distinct power-ups. The first player ship is Gradius 's own Vic Viper ship, while the second ship is the Lord British space destroyer (sometimes called the "RoadBritish") which is based on the F-16 Fighting Falcon. Most prominently, the game switches between horizontal and vertical stages, one of the first games of its kind and was also one of the first shoot'em ups to include cooperative gameplay. The game is noteworthy for a number of reasons. In territories outside Japan, the arcade and MSX versions of Gradius were released under the title Nemesis. ![]() In addition, the NES version was re-released for Virtual Console, NES Classic Edition and the PC Engine version on the PlayStation Network. (Saturn, PlayStation and computer versions are all packaged with Gradius II as Gradius Deluxe Pack). More recently, ports to the Sega Saturn, PlayStation, and certain mobile phones were created. Originally released as an arcade game, its popularity resulted in ports to the: ZX Spectrum, Commodore 64, NES/Famicom, MSX, Master System, Sharp X68000, Amstrad CPC and PC Engine. This innovation allowed for deeper tactics on the part of the player and for greater freedom of weapon choice rather than relying on the pre-determined power ups common in other games in the genre. In general, the more useful 'power ups' are towards the right hand side of the bar, so the player may decide to stock up on pickups until the better item is available. The player can then select the weapon highlighted if they want it. Collecting one of these will shift the selection cursor along the weapon bar at the bottom of the screen. During the game, many enemy craft leave behind icons or 'pick ups' when destroyed. The first true Gradius game to introduce the concept of the 'weapon bar'. In 2002, Scramble appeared on GBA as one of the titles featured in Konami Collector's Series: Arcade Advanced as well as later Konami game compilations for PlayStation and Nintendo DS. Scramble has been ported to other platforms including MSX and Commodore 64. Although there is no canonical relationship between Scramble and the Gradius series, Scramble is implied to be a spiritual predecessor to the series, evident by its appearance in flashbacks during Gradius introduction sequences ( Gradius Advance). Gradius: The Interstellar Assault / Nemesis IIĪn early horizontal-scrolling shooter from which gameplay elements of the Gradius series were inspired. In many games in the series, the player controls a ship known as the Vic Viper. ə s/ GRAD-ee-əss) is a series of shooter video games, introduced in 1985, developed and published by Konami for a variety of portable, console and arcade platforms. The game uses 2D graphics with some polygonal elements and features 2-player co-op gameplay as well as the option to select from four starfighters to take into battle.Amiga, Amstrad CPC, Arcade, Commodore 64, Game Boy, Game Boy Advance, Microsoft Windows, mobile phone, MSX, NEC PC-8801, Nintendo 3DS, Nintendo DS, Nintendo Entertainment System, Nintendo Switch, PC, PC Engine, PlayStation, PlayStation 2, PlayStation Network, PlayStation Portable, PlayStation Vita, Super NES, Tomy Tutor, Vectrex, Wii ( Virtual Console), Wii U, WiiWare, X1, X68000, ZX Spectrum and Limit, which renders you invincible for three seconds), and even re-arrange what's in your bar. You can also power-up the Missile, Double, and Laser power-ups to become more powerful, select two new types of shield (Guard, which protects against physical barriers. You can collect power-ups which fills your power-up bar and which can then be triggered at any time for a specific effect depending on what bar is active at the moment. Gameplay consists of moving your fighter across side-scrolling stages, shooting everything in sight and avoiding enemy fire, with your objective being to reach the end and defeat the stage boss to move on. Now only you, aboard your trusty Vic Viper starfighter, can put an end to the Dark Nebula in Gradius Gaiden, yet another shooter in the Gradius series. Desperately, the Gradius army launched an attack on the source with four ships in hot pursuit. This started a domino effect which ended in the colonies around Gradius attacked and most of the planet's army in ruins. But one day, a science vessel disappeared into the Evil Range nebula. ![]() ![]() It's 200 years into the future and Gradius is prospering. Evil lurks out there in the universe - even after you defeated the Bacterian forces.
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